Skip to content
Update Society Blog

Tetris Wouldn't Triumph at This Gaming Ceremony — A New Category Could Fix That

Whenever a significant awards ceremony draws close, one notices a demand to include of new categories to acknowledge underappreciated efforts and fill the spirits of followers who have specialized interests.

A fellow writer made the case for a horror game category. It would be amazing. Equally deserving are board games, which is a passionate advocate's mission. Yet I need to apologize in advance when I prioritize just as with other dedicated enthusiasts, I have a cast-iron argument supporting my request is the most urgent and significant. This is the request: It's essential to create a classification for brain-teasing titles.

Categorizing Game Types

Organizing artistic expressions is not a science; it’s very subjective, and typically spark debates concluding with vague boundaries. There’s a reason movie academies avoid this approach. But it is an essential concession for the industry of gaming, which are so diverse they hardly constitute a single creative category.

For the full spectrum of achievement in video games to receive acknowledgment, and for games of all stripes to receive proper recognition, specific award classifications remain vital.

Existing Game Classification System

The major gaming awards currently feature classifications covering Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Collectively, these six categories successfully include many game types, and you can find room for numerous titles.

Different situation exists for logic-based experiences. There’s simply nowhere for their placement. Think about these this year’s best games, all very different: structural challenges from a specific release, the pulse-pounding block-matching from another release, thought-provoking social scenarios from additional release. Where could they possibly go among existing types? Nowhere, that’s where.

Recognition Challenges

Numerous examples exist outstanding logic titles released every year that have no home during gaming ceremonies, unless they happen to qualify award groups including Mobile Game, Virtual reality experiences, or the intensely contested independent game categories.

  • An iconic brain-teaser got overlooked in any category during that awards season
  • Another creative title was excluded that year
  • Popular arranging title got ignored in 2021
  • Just some brain-teasers managed to sneak into independent or mobile categories

Importance of Logic Titles

Frequently they represent small games, yet the craft in brain-teasers holds tremendous importance. Famous handheld logic titles rank among the most-played games worldwide and have been for many years.

The iconic tile-matching title challenges well-known building titles claiming status as best-selling game of all time; it also contends as greatest title ever. Brain-teasers form essential building blocks within interactive entertainment, and engaging with almost every other genre.

Recommendation and Reasoning

Brain-teasers wouldn't encounter that issue. One could readily select five nominees with fascinating, diverse, deserving games annually without trouble — perhaps, with difficulty, because you’d have to leave so many good games out.

And to reiterate, these are games without proper classification during prominent ceremonies. Puzzle game makers operate at the demanding boundary interactive creation, developing some of most fundamental forms within interactive entertainment. Similar to cinema stunt performers, they merit acknowledgment. Let’s not keep them waiting 35 years.

The writer

Monica Carter

A sociologist and writer passionate about exploring cultural shifts and community dynamics through in-depth research and storytelling.

Update Society Blog

Type to search articles.